Troy’s Bylaws Document from August, 2012

Updated 8/30/12

Dynasty Fantasy Football League Bylaws:

Salary Cap: 

The salary cap is a hard cap of $205.  This includes all salaries for your active roster, practice squad, injured reserve, and any penalties you may have.  Never will you be allowed to go over the cap. 

Weighted Contracts:  This rule allows you to weight your player’s contracts after you obtain them in a bid if the contracts length is for at least three years.  Any one year of a contract can’t be 50 percent or more than the lowest year.  You are only allowed to weight a contract one time after drafting the player.  This can only be done in the preseason.  Weighted contracts will not be accepted after the regular season begins. 

Franchise Tag:  Each team has the option to place the Franchise tag on one player per season.  The Franchise Tag cannot be used on the same player more than one season in a row.  The Franchised player will receive the average of the top five paid players at their position in our league from the previous season.  If this method would result in a pay cut the franchised player will earn the same salary that they earned the year before. 

The Draft:

The league uses an auction format for all rookies and free agents.  Owners will take turns throwing out player’s names and bidding on them until a winning bid is determined by the owner that is willing to give the “most ideal contract.”  Contract length cannot exceed seven years.  The “most ideal contract” is determined by using the following system: 

Salary

Ideal Years

 

0-5

3

 

6—10

4

 

11—15

5

 

16—20

6

 

20+

7

 
     

During the bidding process no bid can reduce the salary of the current bid (you can never go backwards).  However, the salary of a bid could remain the same if the proceeding bid is closer to the ‘ideal years’ for said player.  In order to go away from the ideal years the owner will need to add $1 for each year that it differs from the previous bidders contract length (for example if Troy offers Tom Brady $30 and 6 years but Joe wants Tom Brady on a 4 year contract he will need to offer $32 per season in order to have the winning bid). 

Roster Size:

Each team has 34 active roster spots to be used any way you wish to use them – meaning if you want to have 34 running backs you can do that.  You are not required to have 32 players on your active roster, however $1 will count against your salary cap for each open roster spot you have.  If you do choose to have an open roster spot you can fill that spot with a player off of waivers at any time for no charge.

Practice Squad:

Each team is allowed to have two players on the practice squad.  Here is how this works:

General concept:
The practice squad will offer an opportunity to stash away a potential deep sleeper in hopes that he eventually becomes a serviceable player.  However, that player will only be fully protected by the current owner if that player was drafted as a practice squad player and has always remained on the practice squad.  Once a player is on an active roster (either at the draft or during the season) and is moved to the practice squad, said player can then be claimed by an opposing owner at any time between Wed. morning at 12am and the first game of the week on a first come first serve basis.  This is done by posting the claim on the website.  The original owner will not get the benefit of first refusal (much like the NFL teams do not get that opportunity) – encouraging the original owner to be pro-active in their practice squad movement.
 
Practice squad at the draft:
In order to have protection from other owners a player must be designated as a practice squad player during the bidding.  An active roster bid beats a practice squad bid with no consideration for dollar amount or contract years.  A practice squad bid can be a $0 bid that would become $1 when that player joins the active roster.  Owners can also choose to designate no practice squad players at the draft (or all active squad bids) and try to put two players through waivers before the start of the regular season.  However, that approach will make the two chosen players eligible to be claimed at any time during the practice squad claiming period while they are on the practice squad.
 
Practice squad after the draft:
Again players designated for the practice squad at the draft that remain there throughout their contract are protected and cannot be claimed by other owners.  If a player is on the active roster at any time (on draft day or after), and then placed on the practice squad they are eligible to be claimed by any other owner between Wed. at 12am and the start of the first game that week or any time during the offseason – regardless of when they were placed on the practice squad.  When this happens, the original owner DOES not get the right to activate said player and place a different players on the practice squad.  Note:  A practice squad designated player at the draft can remain on the practice squad for the duration of their contract (multiple season’s) without other owners being able to claim them as long as they they have not been on an active roster during their current contract.
 
Claiming a practice squad player:
When claiming a player you must obviously have cap space and an active roster spot to do so.  The claim system will work on a first come first serve basis (just like the NFL).  The entirety of the claimed player’s contract will then be inherited by the claiming team.  

Injured Reserve:

Each team is allowed one injured reserve spot.  A player can only be placed on the injured reserve if they are placed on the IR in real life or if they have been ruled out for the season (regardless of if they are placed on the real life injured reserve – as a player could break his leg in five places and ruled out for next season as well as this one and some NFL teams still won’t use the IR for that player).  Being ruled out for the week and “likely out for the season” will NOT make the player IR eligible in our league.  Once a player has been placed on the injured reserve they are not eligible to go back to the active roster.

In season roster claims:

Claiming a player is done with each teams remaining cap space by placing a blind one year contract bid through the website.  The team that places the winning bid will then be required to pay the amount of the submitted contract to the claimed player for the duration of the season.  Players picked up on waivers are all signed for one year contracts.  If two teams place the same contract bid on a player priority will be determined in reverse order of the standings (worst record gets first priority, best record gets last priority).  When a team is granted a claim that team will then have last priority on their next claim for that week.  Claim order will be reset each week.

Roster cuts and penalties:

When a player is released half of that player’s salary will become a team penalty for each remaining year of that player’s contract.  Each team’s total released salaries will be added up and divided in two to get their total penalties.  All penalties will be rounded up to the next whole dollar.  For example:

Team A drops player X for $7, player Y for $3 and player Z for $1.  Team A will have $6 in penalties for that season as $7+$3+$1=$11.  $11 divided by 2 is $5.5 rounded up to $6.

If a team drops a player and then picks that same player back up during the same season that they dropped him in that team will be required to pay the higher of either the blind bid or the original full contract of the player on a one year contract PLUS pay that players penalty.  For example if Joe drops Tom Brady who is getting paid $32 for the season and then picks him back up at a winning bid of $10 he will still be required to pay him the full $32 for the one year contract plus pay $16 in penalties for the remaining years on the original contract.  Under this scenario Tom Brady would ultimately cost Joe $48 against the cap for the duration of the season.      

Payouts:

50 percent of the league entrance fees go to the regular season champion and the other 50 percent goes to the post season champion.  If two teams are to tie in the regular season the pot will go to the team with the best head to head.  If that is tied it will go to the team with the most points scored.  There is no second place!

Playoffs: 

The top four teams make the playoffs.  The one seed plays the four seed and the two seed plays the three seed.  In a case of a tie at the end of the regular season the following tie breakers will be used as found on the website:

 

 

Playoffs will be played in weeks 15 and 16. 

Scoring:

See the league website at fleaflicker.com for the scoring rules.

All other league rules:

If you have further questions see the league website under “League rules” or ask the other owners in the league.

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